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Voodoo2 and dithering (Read 122 times)
ps47
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Keeper of the 3Dfx Helppage
Posts: 988
Slovakia,central Europe
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Voodoo2 and dithering
28.03.05 at 00:11:39
I have noticed that I have dithering artifacts in q3 arena when playing on my voodoo2 SLI,did some research,and found out those are caused by using a
4x4 dither matrix
when performing the
24-bit color to native 16-bit color scaling
.I have learned that forcing a
2x2 dither matrix
will fix those artifacts.
if someone knows an envvar for forcing the
2x2 dither matrix
,let me know..
some screens,q3 arena:
4x4 dither matrix
2x2 dither matrix
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