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Message started by NitroX infinity on 21.08.06 at 12:22:07

Title: Regarding faster memory
Post by NitroX infinity on 21.08.06 at 12:22:07
I just spotted this link:
http://www.xtremesystems.org/forums/showthread.php?t=15962

What we see here is the following:
SDR EtronTech 4ns @ 265
SDR EtronTech 3.3ns@300mhz

Yes, 3.3ns SDR-SDRAM memory ;D

Related;
Explanation of EtronTech memory codes:
http://www.idhw.com/textual/guide/noin_ram_chip_etron.html

Edit: Gainward MX400 seems to be equipped with this memory:
http://www.digit-life.com/articles/gf2mx400gainwardcardxpert/index.html

Title: Re: Regarding faster memory
Post by TM30 on 21.08.06 at 13:31:24
yes i can confirm that, i own this gainward gf2mx400 card and it has 3,3ns RAM...

but whats the point? using this memory for voodoo cards? i think that the VSA100 will be limited... you'll have to do a volt mod to them...

Title: Re: Regarding faster memory
Post by NitroX infinity on 21.08.06 at 13:56:24
Uhm, VSA-101 cards perhaps?
128bit SDR bus vs. 64bit DDR bus.

Title: Re: Regarding faster memory
Post by Voodoo_Freak on 21.08.06 at 19:56:24

wrote on 21.08.06 at 13:56:24:
Uhm, VSA-101 cards perhaps?
128bit SDR bus vs. 64bit DDR bus.


I am not familiar with technical things like that. But I know that it has been discussed a lot of times to equip a V5 with faster memory. Nobody succeded.
:-[

Title: Re: Regarding faster memory
Post by TM30 on 21.08.06 at 20:19:32
[quote author=Voodoo_Freak link=1156155727/0#3 date=1156182984] Nobody succeded.
:-[/quote]

Who tried this?

Title: Re: Regarding faster memory
Post by Voodoo_Freak on 21.08.06 at 21:17:30
Think we discussed it nearly a thousand times on VA. When it comes to a conclusion, we agreed that it is nearly impossible to equip a V5 with faster memory.

But, you are right, nobody actually tested it.

Title: Re: Regarding faster memory
Post by Komponent on 22.08.06 at 12:50:54

wrote on 21.08.06 at 21:17:30:
[...]
But, you are right, nobody actually tested it.


Just to swap the RAM for a Voodoo 4/5 is easy enough to do. It has been tested before. Mikulaish has a Voodoo 5 5500 with 200+Mhz SDRAM, but the VSA-100's don't make too good overclockers and the gain in performance is too low. My bet is on more RAM rather than faster. Any info on 16Mb/32bit/86pins compatible SDRAM?

Title: Re: Regarding faster memory
Post by NitroX infinity on 22.08.06 at 13:06:32
[quote author=Voodoo_Freak link=1156155727/0#3 date=1156182984]

I am not familiar with technical things like that. But I know that it has been discussed a lot of times to equip a V5 with faster memory. Nobody succeded.
:-[/quote]

The 64bit versus 128bit bus is not so hard to understand.

You can compare it to a 2 lane road (64bit) vs. a 4 lane road (128bit).
The 4 lane road can handle far more traffic at once.

At lower resolutions (average traffic density) it doesn't matter much but at higher resolution with higher details (rushhour) it does matter.

And it doesn't matter if DDR memory works at twice the speed of SDR because it's not part of that road, it's at one end of it (the VSA-101 being on the other end).

Title: Re: Regarding faster memory
Post by paulpsomiadis on 23.08.06 at 00:48:48
Now WHY can't other tech. sites have an analogy about GFX card bus that is THIS easy to understand? ???

Oh right...this is the Falconfly 3Dfx forum - so it makes sense that we would make more sense! LOL! ;D

Title: Re: Regarding faster memory
Post by gamma742 on 23.08.06 at 03:43:34


Someone here did add more memory to a V4 right?



Title: Re: Regarding faster memory
Post by Komponent on 23.08.06 at 05:46:16

wrote on 23.08.06 at 03:43:34:
Someone here did add more memory to a V4 right?


Yes. I am the one who performed the modding to a Voodoo 4 AGP from 32Mb to 64Mb, with Mikulaish's help. It was a total succes. I currently plan to research the possibility of adding more RAM (double) for Voodoo 4 PCI and Voodoo 5. Let me just say by now that modding to 64Mb video memory per VSA-100 chip can be done by two ways; the easyest one is to swap the RAM to double-sized chips (16Mb per chip/32bits/86pins SDRAM) but I have no possibility no get a suitable donner video card for transplant. The other way to add extra memory to VSA-100 based cards is much more complicated and requires hard-wireing and PCB-reworks but is almoust sure guaranteed to work fine once performed. I might research that last possibility someday into the future.
If I would have faster RAM I would also give it a try; but the ideal would be more and faster at the same time... but we would need (4M x 32), 86 pins SDRAM  5,5 (or less) ns chips...

Title: Re: Regarding faster memory
Post by gamma742 on 26.08.06 at 22:04:14
Does anyone here know of a suitable donor video card?

Title: Re: Regarding faster memory
Post by NitroX infinity on 26.08.06 at 22:44:08
As mentioned in my openingpost:


Quote:
Edit: Gainward MX400 seems to be equipped with this memory:
http://www.digit-life.com/articles/gf2mx400gainwardcardxpert/index.html

Title: Re: Regarding faster memory
Post by gamma742 on 27.08.06 at 06:30:56
So 2 of these donor cards could fix up a V5 with 128MB of ram.

@Komponent What do you think? Can you do it?


Title: Re: Regarding faster memory
Post by Komponent on 27.08.06 at 07:57:31

wrote on 27.08.06 at 06:30:56:
So 2 of these donor cards could fix up a V5 with 128MB of ram.
@Komponent What do you think? Can you do it?

2 of those cards could only help transplanting way too fast RAM to a Voodoo 5, because each one only has 32Mb SDRAM in 4 chips, so a total of 64Mb, not 128Mb. It might be very nice for overcklocking, but not the right choice for double the amount of memory...

Quote:
The Gainward CARDEXpert GeForce2 MX400 Golden Sample VIVO has AGP x2/x4 interface, 32 MBytes SDR SDRAM located in 4 chips on the right side of the PCB.


Title: Re: Regarding faster memory
Post by jandarsun8 on 27.08.06 at 08:50:15
So basically what was discussed before was that since a single chip V4 was able to be upgraded to 64 megs, if someone were to get the same speed memory chips but double the amount, it should theoretically be able to handle 128 megs instead of 64? When the V4 was upgraded, did it require a bios hack to recognize the added 32 megs or was it just a swap and it worked?

Title: Re: Regarding faster memory
Post by NitroX infinity on 27.08.06 at 11:32:09
VSA-100 supports a maximum of 64MB.

Title: Re: Regarding faster memory
Post by jandarsun8 on 27.08.06 at 17:16:30
right, so based on that, you could put a 128 megs on a V5 (64 for each chip) and have it work then correct? If one were to find the right match up for memory.

Title: Re: Regarding faster memory
Post by Komponent on 28.08.06 at 14:58:56
Edited later today:

wrote on 27.08.06 at 08:50:15:
So basically what was discussed before was that since a single chip V4 was able to be upgraded to 64 megs, if someone were to get the same speed memory chips but double the amount, it should theoretically be able to handle 128 megs instead of 64? When the V4 was upgraded, did it require a bios hack to recognize the added 32 megs or was it just a swap and it worked?

A BIOS hack was required for the Voodoo4 in order to make use of the all 64Mb RAM (credits to Mikulaish) and another type of BIOS change should be required for the Voodoo5 after upgrading the memory.

wrote on 27.08.06 at 17:16:30:
right, so based on that, you could put a 128 megs on a V5 (64 for each chip) and have it work then correct? If one were to find the right match up for memory.

It's not that easy; after you un-solder the RAM from the Voodoo5 and from the 2 donor cards, and then after you solder the double-sized RAM on the 3DFX PCB you will still need to do some hard-wire with additional lines because the 4M x 32 chips have a slight different pinout (you have to connect 1 suplementar adress line from each RAM chip) and you might need to do a BIOS hack too.
Quick example: The K4S283232E memory chips from Samsung are perfect candidates for swaping the RAM of a Voodoo5. 16Mb with 32bits per chip, 86 pins TSOP (II) SDRAM, the same as the 8Mb/32bits K4S643232C Samsung chips that we have on many VSA-100 cards by default, but with double capacity. And the pinout is compatible, so you could solder them on our 3DFX cards, all but with 1 exception: see on the datasheets that the orriginal RAM chips have at pin 21 the NC (no connection) and the PCB has no trace there to use the pin, but the memory chips we want (and we need for having 64Mb per each VSA-100) have at pin 21 the line A11 (adress line). In conclusion, you need to solder 1 wire to pin 21 as a PCB trace replacement to make proper use of the extension of RAM.
Back here in Romania I had the opportunity once to buy the ideal doner cards for this job (they were 2 nVidia Quadro's with SDRAM, 4 chips, 64Mb) but It was anything but cheap (40 euro for 1 piece). Maybe someone else here can get the RAM and perform the modding...

Title: Re: Regarding faster memory
Post by johnnybravofx on 31.12.06 at 16:05:56
The K4S283232E memory chips from Samsung seems to be the perfect candidate for the 128Mb Voodoo5 5500 Projekt, and why not ..for the 256 Mb Voodoo5 6000 Projekt !
Regarding the unconnected Pin, A11...found this picture in an italian Thread forumdeluxe.it.
Enjoy...

http://img132.imageshack.us/img132/5082/2003221215718ramqs1.jpg

Did somebody try to get this memory ?
Best Regards.

Title: Re: Regarding faster memory
Post by paulpsomiadis on 01.01.07 at 02:03:55
Anyone know what this 'fix' does? ???

Title: Re: Regarding faster memory
Post by gamma742 on 01.01.07 at 04:25:18
Hmm... Maybe a question for Hank, Unless Gary knows??

Title: Re: Regarding faster memory
Post by hanksemenec on 01.01.07 at 06:32:34
A long time ago, in a galaxy far, far away.

Some one asked me if larger memory could be added to V5.

So I took the Napalm chips off, and traced down address 11 for DRAM. It is not hooked up on the PCB. it must be manually added.

Those are the instructions for hook-up.  ;D

Hank

Title: Re: Regarding faster memory
Post by gamma742 on 01.01.07 at 18:35:39
Thanks Hank ;D

Title: Re: Regarding faster memory
Post by paulpsomiadis on 02.01.07 at 03:37:06
Ah right! So it's only needed if you attach larger RAM chips... ::)

Title: Re: Regarding faster memory
Post by m14radu on 02.01.07 at 09:55:20
Now the only problem remain to find this memory's.
Anyway, good that we have the schematics  ;D

Br.
Radu.

Title: Re: Regarding faster memory
Post by gamma742 on 03.01.07 at 01:10:44
Hmm...

It would be kind of nice to have the only V6K with 256MB...

We have seen success with bumping the 32MB V4 to 64MB...


Hmm... The risk is high the the reward great 8)


Title: Re: Regarding faster memory
Post by Obi-Wan_Kenobi on 10.01.07 at 16:09:01
only would 4 VSA-100's have a positive potential to the extra added 32MB per chip?

I wonder that sometimes, maybe that the Barton 3000+ isn't fast enough to give the maximal glory to the V6K it's self.

we see the same idea's with 256Meg X1950 Pro AGP's and 512Meg X1950 Pro AGP's the difference is very small orsay hardly noticeable.

Maybe the reason why 3dfx went for 32 Meg per VSA instead of 64.

Title: Re: Regarding faster memory
Post by gamma742 on 10.01.07 at 17:55:29
Well if you recall when the V5 came out most of the video cards were only 32MB and the 5500 was a whooping 64 and the anounced V6K hoo hoo hoooo!

If it can be done on a 5500 I would think it's possible on a 6000 :-/

Title: Re: Regarding faster memory
Post by Obi-Wan_Kenobi on 10.01.07 at 19:46:55
@ Gamma742

Wait a second a Voodoo5 5500 like a Voodoo 5 6000 has 32MB per chip do remember that the Voodoo 5 6000 has 4x 32MB just because it has an extra of 2 chips, it didn't change the amount per chip, re-read my other post on what I meant why an addition ram of 32MB per chip [they have 32MB per chip now so +32MB extra they would get 64MB [per chip righty ;)].

Here an other example to simplify things.

An ATi X1950 Pro 256 MB AGP [1 GPU with 256MB] compared to a X1950 Pro AGP 512MB [1 GPU with 512MB] isn't the same difference as a Voodoo 5 5500 AGP and Voodoo 5 6000!

Though the Dual X1950 Pro 512 MB [2x 256MB] PCI-E compared to a X1950 Pro 256MB would have the same difference as a 5500 and 6000 since the 256MB card has 1 GPU with 256MB and the Dual X1950 Pro has 2 GPU's with each 256MB.

A 5500 has 2 GPU's with each 32MB a 6000 has 4 GPU's but then again with each 32MB same idea as ATi's X1950 Dual card and single card comparison.

What I was replying to is that it wouldn't make much difference if a 5500 or 6000 would have 64MB per chip instead of 32MB they have now.! ;)
That is what I was aiming at, your post is simply the oppisite ;)

But that it can be done is another thing, if a single VSA-100 can support 64MB like the Voodoo4 4800 does and some modified Voodoo4 4500's do a 5500 and 6000 should be able to do it also, since they make useage of the VSA-100 chips it is most likely they can support 64MB per VSA, theoretically it's shouldn't matter.

Title: Re: Regarding faster memory
Post by gdonovan on 10.01.07 at 21:58:50

wrote on 10.01.07 at 19:46:55:
What I was replying to is that it wouldn't make much difference if a 5500 or 6000 would have 64MB per chip instead of 32MB they have now.!


A 4500 will show a difference in benchmarks, a 5500 might show an even greater amount since it can do more work them a 4500.

Title: Re: Regarding faster memory
Post by jandarsun8 on 10.01.07 at 22:11:18
How many 4500's have been modified that actaully work when done? And who'd done them? Just asking, I can solder pretty decently but I think this is way over my head, so was just wondering who's actually been able to make a go with the 4500's?

Title: Re: Regarding faster memory
Post by FalconFly on 10.01.07 at 22:21:06
Since FSAA takes away a decent amount of Video RAM, I'd say the performance difference might be enourmous if high Resolution + FSAA are used.

Otherwise, more Video RAM still means more Texture RAM available and therefor more Texture Detail (which IMHO still has the biggest impact on Quality)

Title: Re: Regarding faster memory
Post by Obi-Wan_Kenobi on 10.01.07 at 23:42:19
a faster CPU + RAM + Mobo setup could change things also, I have read things that even a Barton 3000+ CPU witha KT333 Chipset based motherboard and 512MB of PC 2700 also was seen as a limited feature heh.

just hope that will be a way to test the 6000 in fater systems than just the old Barton 3000 setup, dunno if that AGP2PCI converter would be useful in 64Bit 66Mhz PCI-X slots [ I don't mean PCI-Express for the ones that do not know ;) ]

Benchmarks isn't everything it's more the games what show the truth, since that 3D mark for example is very Nvidia Pro based not a logic thing to use as tests.

if the core/ram speeds were like 220Mhz the 6K would handle the FSAA x8 feature alot better than @ 167Mhz core/mem so maybe the extra ram might help, but I don't think it will be noticeable in games, might be but I think more overall speed would help a lot more.

4x 32MB of 4.5 ns SDRAM chips would be a lot more interesting :) then you would know it will work, because a 6K can handle 4x 32MB of ram like a 5500 can handle 2x 32MB, though the idea of 4x 64MB may sound greatfull, the difference won't be big, History kinda showed us that with previous generations even the X1950 Pro 256MB & 512MB as GeForce 7800GS 256MB & 512MB cards showed us the minor change, it was actually a marketing act morely.

in some cases the 512Meg cards were slower than the 256Meg ones just because of the unused ram which was in the way lol.  ::)

Title: Re: Regarding faster memory
Post by gdonovan on 11.01.07 at 00:13:12

wrote on 10.01.07 at 23:42:19:
Benchmarks isn't everything it's more the games what show the truth, since that 3D mark for example is very Nvidia Pro based not a logic thing to use as tests.


False logic- Even if the test is biased against 3dfx hardware *it shows a difference between two 3dfx boards*

Were not talking 3dfx vs NV but a 4500 vs a 4800, the only difference between the two boards is the ram amount.

A board running high res and AA will stutter if more textures have to be paged out of main memory, much less so with a video board with more ram. There are no shortage of Q3 levels with loads of textures a 4500 can run with good speed but will be hobbled by the limted ram.

Title: Re: Regarding faster memory
Post by FalconFly on 11.01.07 at 12:34:13

Quote:
...though the idea of 4x 64MB may sound greatfull, the difference won't be big, History kinda showed us that with previous generations even the X1950 Pro 256MB & 512MB as GeForce 7800GS 256MB & 512MB cards showed us the minor change, it was actually a marketing act morely.


Well, there's a hughe difference between a completely Video-RAM starved Board (Voodoo4/5) vs. a Board equipped beyond what even modern Games need (1900/7800 series).

Going from 32 to 64 is a major step (today!), as basically every Game can use upto 256MB Textures... every Game can outmax a Voodoo's Texture capacity. (that's just because this isn't 2001, but 2007... in 2001, you would have been absolutely right)

That's the diference compared to going from 256 to 512, which just becomes 'somewhat' interesting nowadays.

Title: Re: Regarding faster memory
Post by Obi-Wan_Kenobi on 11.01.07 at 13:31:18
true there but 3D mark is too wrong to use , Using a nutral benchmark utillity is a far better way for testing the cards and the games that they were built for.

3D mark has a very bad rep here in the netherlands just because it's so Pro NV based.

But yes Gary I do agree that comparing the Voodoo4 4500 and 4800 in 3D mark does give a difference but it if you'd test it in game built for 3dfx cards or a benchmark that is more suitable for them you might see a bigger difference :D

The most dutch people use the games the cards are going to run with, so do'n test's in Unreal Ver 2.26 for instance like Rolo01 did with his Voodoo 5 5000 AGP 32MB versus Voodoo 5 5500 AGP 64MB, Voodoo 5 6000 AGP 128MB, Voodoo4-2 4800 AGP 32MB DDR and Voodoo4 4500 AGP 32MB.

Do remember that a 5000 AGP with 32 MB is actually a castrated 5500 AGP 64MB ;)

His test's show totally no performance hit between the 5000 AGP as 5500 AGP using the same driver, now try to explain that?

The 5000 AGP has 2x 16MB SGRAM while the 5500 AGP has 2x 32MB SDRAM while the differences in Unreal Ver 2.26 were nihil!
This test gave me the idea that even a 6K with 4x 64MB would be done the difference would be minimal.

Otherwise ask Rolo01 he's the one that did this test quite a long time ago.

ah here it is :)
http://www.3dfxzone.it/enboard/topic.asp?TOPIC_ID=784&SearchTerms=5000


well look at that the 5000 AGP is just in most cases faster than the 64 meg 5500 heh, but when FSAA x4 is uitlised the 64 meg card has no performance increase what so ever the 32MB card as the 64MB have exactly the same speed.

But if you want to use the cards in newr applications then I would agree that extra ram can be usefull :) especially apps like HL2, Call of Duty 1.51 things like that would love the extra ram, but games where the cards were built for like Unreal 2.26 as you see the change is very minimal and actually reversed.

that Voodoo4-2 4800 AGP is actually the Daytona AGP + TV-Out it runs core/mem 143Mhz but it has been OC'ed to 166Mhz core/mem, it has 64Bit DDR that's why it's somewhat slower in FSA x2 than the 4500 AGP, the 128 Bit SDRAM seem's to give the 4500 a little more bandwidth heh.

But yes a 4 x 64MB V6K would have a nice impact on newer games on higher reso's sure there :)

Title: Re: Regarding faster memory
Post by gtxe on 11.01.07 at 16:58:57
hehe, Unreal doesn't use so much memory. It can run on a Voodoo Graphics with 4MB (2MB Framebuffer + 2MB Texture-Memory)!!!

The extra-memory is only usefull for higher-res textures...

Title: Re: Regarding faster memory
Post by FalconFly on 11.01.07 at 17:12:50
hehe, indeed.

This test was meaningless, it becomes interesting when using Games from 2001 and later (32MB Textures +)

It requires no testing to see that Unreal I does not benefit.
UT2003 would be the first to see a major improvement going from 32 to 64MB.

Title: Re: Regarding faster memory
Post by Obi-Wan_Kenobi on 11.01.07 at 19:35:48
hmm true there :) Only it doesn't support glide which is a downside, so that point the ram upgrade can come in handy, well I'll test UT 2K3 on the 5K AGP this weekend thx for the tip FalconFly :)

The poor thing never gotta work so hard before haha we'll see what the 5K AGP will do, any reso suggestions? 1600 x 1200 x 32 a nice idea?

I'll use 98SE because that's the only OS where the 5K AGP does SLI the right way with the latest 3dfx WHQL drivers. ;D
http://www.3dfx.ch/gallery/d/6883-2/DSC00919.jpg http://www.3dfx.ch/gallery/d/6939-2/Voodoo5_5000_AGP_resolution_settings.jpg http://www.3dfx.ch/gallery/d/6942-2/Voodoo5_5000_AGP_info.jpg http://www.3dfx.ch/gallery/d/6945-2/Voodoo5_5000_AGP_FSAA_x4_setting.jpg

they are the pics from my last test run, only tested U 2.26 and UT GOTYE 4.36 & Q3A 1.32.

But this year we're gonna give it some harder work with UT 2K3 hehe I hope he will take it :-X
Still don't understand it's won't perform properly under 2K in SLI mode, so odd.

One thing this is gonna be great fun for sure :)

Title: Re: Regarding faster memory
Post by FalconFly on 11.01.07 at 21:45:35
UT2003 should work in Lower Detail in 800x600 16bit, maybe still playable in 1024x768 16bit (depends on level loaded though).

1600x1200 32bit will work, but only give a nice Slideshow most of the time ;)

Title: Re: Regarding faster memory
Post by Obi-Wan_Kenobi on 12.01.07 at 01:05:08
hahaha this is gonna be funny to do ;D

Okay I will be using the latest 3dfx WHQL driver any tips on how to get MesaFX working in UT2K3, I thought that there is a way, okay wrong thread to ask, I will make a separate topic for this one after I have installed 98SE tomorrow ;)


Title: Re: Regarding faster memory
Post by gdonovan on 12.01.07 at 01:27:23

wrote on 11.01.07 at 13:31:18:
His test's show totally no performance hit between the 5000 AGP as 5500 AGP using the same driver, now try to explain that?


Not an apples to apples test- A prototype board with unknown bios vs a production board?

I'll repeat since I'm not getting through- In a 4500 vs 4800 test (boards with same bios aside from extra bank being disabled) I have observed a difference in FPS between the two boards.

Ergo the extra ram made a difference and in an even more demanding application will have a larger impact as bigger texture come on line causing more and more page hits to main memory.

Try playing Quake3 with an 8MB Voodoo II vs a 12 MB board.

Title: Re: Regarding faster memory
Post by m14radu on 12.01.07 at 06:30:45
I've run call of duty using MesaFx on my v4 4800. The game was very, very fluent. The game is not running so fluent on my v5 6000. Thats why the extra memory seems to have an big impact when using the large textures.
There is also strange that the games run not fluent on the v5 6000. The Problems apears on wide places, outside of the buildings especially.
Another problems is that the texture compresion im MesaFX are not optimized. By using the Wicked Opengl, the games runs very well on both platforms.
Br.
Radu.

Title: Re: Regarding faster memory
Post by Obi-Wan_Kenobi on 12.01.07 at 17:01:53
well the 6000 should run CoD 1.51 very fluent it has 4 GPU's with each 32MB it should crush the 4800 with ease!, My V6K ran CoD 1.51 flawless @ max settings @ 1600 x 1200 x32 with Mesa FX 6.2.0.2 & AM 3.1 R11 under Win2K Pro:
http://www.3dfx.ch/gallery/d/6854-2/Call_Of_Duty_United_Offensive_1_51_max_details_V6K_1.jpg http://www.3dfx.ch/gallery/d/6857-2/Call_Of_Duty_United_Offensive_1_51_max_details_V6K_2.jpg http://www.3dfx.ch/gallery/d/6860-2/Call_Of_Duty_United_Offensive_1_51_max_details_V6K_3.jpg

no glitches no graphical errors nothing but fluid gameplay, was at a lan party ;D everyone was very supprised that a the 6K did so darn well @ max settings @ 1600 x 1200 x32 no AA though.

The Voodoo 5 6000 is a star in that game, if it's meant for heavy duty the 6K will always be the best at it for a 3dfx card, but yes with the 4x 64MB upgrade it might be able to use the FSAA x2 setting alot easier at that nice setting.

the setup I used for that test was:

AthlonXP 2700+ @ 2167Mhz default
1x 512MB PC 2700CL2.5 from Samsung Original
EPoX EP-8K3A+ Ver 1.1
3dfx Voodoo 5 6000 AGP 128MB Rev.A 3700 + Internal Hookup & PCI-Rework by Hank
SB Live 5.1
Win2K Pro + SP4 & Rollup 1 for SP4
DX 9.0c
AmigaMerlin 3.1 R11 & MesaFX 6.2.0.2 opengl32.dll

And Thanks for your help Gary & Hank for that 6K my thanx are still greatfull for you two blokes ;)

Title: Re: Regarding faster memory
Post by m14radu on 12.01.07 at 17:06:34
well, maybe a combinded the drivers.
I will try your combination.
Thanks Master Obi.
;D

Title: Re: Regarding faster memory
Post by Obi-Wan_Kenobi on 12.01.07 at 17:11:56
No problem glad to help you out on this one ;)

Well just use AM 3.1 R11 as driver use it's 3dfx tools as control panel but put the MesaFX 6.2.0.2 opengl32.dll file in the CoD 1.51 game folder itself then it will be properly utilized  ;)

use the latest patch for CoD aka patch 1.51 lot's of bugs have been removed in that one as well :)

Title: Re: Regarding faster memory
Post by m14radu on 14.01.07 at 21:07:14
Well, it was my mistake.
I did not put the glide file togheter with the opegl32 file in the game directory..i put only the opengl32 data...
I'm impressed of how fast is running ! :o
Thanks Master Obi !
;D
Is the 3dfx Helppage / Games Section still updated with hints/advices for new games ? ( i.e. Quake 4 )

Br.
Radu.

Title: Re: Regarding faster memory
Post by Obi-Wan_Kenobi on 15.01.07 at 15:18:07

wrote on 14.01.07 at 21:07:14:
Well, it was my mistake.
I did not put the glide file togheter with the opegl32 file in the game directory..i put only the opengl32 data...
I'm impressed of how fast is running ! :o
Thanks Master Obi !
;D
Is the 3dfx Helppage / Games Section still updated with hints/advices for new games ? ( i.e. Quake 4 )

Br.
Radu.


No probs , glad to help out :)

Title: Re: Regarding faster memory
Post by Rolo01 on 22.01.07 at 23:27:20
Okay guys,
you demanded test runs with a more modern game than the classic Unreal, so here we go :

Title: Re: Regarding faster memory
Post by paulpsomiadis on 23.01.07 at 03:49:16
Dear GOD! Look at the difference in performance that the extra RAM gives to the V4-4800! :o

Very Kewl! 8)

Title: Re: Regarding faster memory
Post by Obi-Wan_Kenobi on 23.01.07 at 19:16:15
@ Rolo01 test that game under XP with AmigaMerlin 3.1 11 I'm quite sure you'll get better framerates, use Win2K Pro + SP4 as OS.

Title: Re: Regarding faster memory
Post by Rolo01 on 23.01.07 at 21:42:32
I used Win98SE because I wanted to test the Daytonas also,
but the cards dont seem to like the 8K3A board, so I skipped those tests.

Title: Re: Regarding faster memory
Post by Obi-Wan_Kenobi on 24.01.07 at 02:48:50
ah okay so the Daytona's don't work in NT based OS'es hmm same thing we have with our 5000 AGP's heh :)

Though it did run under 2K as XP but then only single chip :-X. You could test them in an ASUS A7V333-R like I did with my 5000 AGP that might work?

here's an A7V333 if ya need one :)
http://cgi.ebay.nl/ASUS-A7V333-2000Mhz-Athlon-GeForce-GraKa-512MB-RAM_W0QQitemZ170072847506QQihZ007QQcategoryZ115483QQssPageNameZWDVWQQrdZ1QQcmdZViewItem

nice set too, great for a test rig :)

Title: Re: Regarding faster memory
Post by gtxe on 30.03.07 at 22:46:21
I would like to mod a v5 5500 (I think some other people too  ;) )

somone nows where to get this memory chips?
HY57V283220(L)T(P)-5

Title: Re: Regarding faster memory
Post by Obi-Wan_Kenobi on 03.04.07 at 17:22:49
a memory mod to a 5500 PCI/ 5500 PCI Macintosh would be nicer then you would always have a nice 128Meg Voodoo5 as your sub VGA 8)

Title: Re: Regarding faster memory
Post by m14radu on 08.04.07 at 10:22:00
I'm searching for that type of memory from some time...without luck.
I was not able to find a donner card ( or a device ). Nothing until now.
There is a possibility to use 54 pin TSOP2 memories, from Gf2 cards.
Komponent is working on a similar projekt.
It is doing that in his free time, so we have to be patient.
Why don't try to mod the v5 with 5ns memory ?  The same mod that ALT-F13 did.
This aim should be more easy to achieve.

Br.
Radu.

Title: Re: Regarding faster memory
Post by Komponent on 10.04.07 at 06:39:37

wrote on 08.04.07 at 10:22:00:
There is a possibility to use 54 pin TSOP2 memories, from Gf2 cards.
Komponent is working on a similar projekt.
It is doing that in his free time, so we have to be patient.
Radu.

True, allthough I would have liked better not to have the community know about our project, so they would not have any hopes too high about it, because this work is pure experimental until any final conclusion...
And yes, the progress is very slow, not mainly because the difficulty of the project is too big, allthough it is, but because whatever I do, I cannot seem to find enough free time to work on it, and when I do from day to day, I feel too tired to be able to do any work. I'm sorry for that... I have all the hope that now, after the Easter has passed and all it's preparations are gone, I would do better...
So, dudes, have alot of patience please; when the project will be completed I will show the results, whatever would they be.

Title: Re: Regarding faster memory
Post by gtxe on 18.04.07 at 11:21:16
@m14radu:
v5 64mb 5ns is better then v5 64mb 6ns.
v5 128mb 5ns is better then v5 64mb 5ns.

With 128MB you can get the most power of the v5-card.

Title: Re: Regarding faster memory
Post by ultima on 18.04.07 at 13:30:47
I looked around a bit, and found this site:

http://www.planetonecomponents.com/part/HY57V283220%2528L%2529T%2528P%2529-5.phtml

you can get a quote about what they cost and if they still have em, so if ya haven't found this site yet....

the ultimate one ofcourse being the V5 6000 with 256MB.

I would love to hear of someone trying to pull that off and succeeding.
Wonder what the benchmarks would say, as it scales very well due to lack of T&L, so......

If someone were to succeed in finding ram chips for the v5 5500, I'd love to put one of my cards as testsubject, paying for the cost along the way ofcourse.

Title: Re: Regarding faster memory
Post by Obi-Wan_Kenobi on 18.04.07 at 14:20:44
heh what about giving a Rampage 2000 64MB 128Bit DDR LOL the same memory the Hercules Geforce2 Ultra has  that would be kinda ultimate unless there are bigger sized 128 Bit DDR SGRAM models for that card?

Title: Re: Regarding faster memory
Post by NitroX infinity on 18.04.07 at 14:23:58
'Rampage 2000' doesn't exist Obi, you know that ;)

Title: Re: Regarding faster memory
Post by Obi-Wan_Kenobi on 18.04.07 at 14:32:07

wrote on 18.04.07 at 14:23:58:
'Rampage 2000' doesn't exist Obi, you know that ;)



what? you should know that it does ;) go to Gary's site the bios states it as Rampage 2000 as it officially was called by the 3dfx engineers, it was later to be named as 3dfx Specter 1000 AGP 32MB DDR

Please don't tell me what to know, 3dfx has been my thing since it was founded.

Title: Re: Regarding faster memory
Post by hanksemenec on 18.04.07 at 16:05:01
SPecial Executive for Control, Terrorism, Extortion, and Revenge (James Bond)

That is how the board came to be SPECTER. Dr. Brian (Evil) picked the internal name.  ;D

Hank

Title: Re: Regarding faster memory
Post by Obi-Wan_Kenobi on 18.04.07 at 16:12:35

wrote on 18.04.07 at 16:05:01:
SPecial Executive for Control, Terrorism, Extortion, and Revenge (James Bond)

That is how the board came to be SPECTER. Dr. Brian (Evil) picked the internal name.  ;D

Hank



That's right heh also saw that on Gary's nice page :) Top! ;D

Title: Re: Regarding faster memory
Post by gtxe on 19.04.07 at 12:36:49

wrote on 18.04.07 at 13:30:47:
I looked around a bit, and found this site:

http://www.planetonecomponents.com/part/HY57V283220%2528L%2529T%2528P%2529-5.phtml

you can get a quote about what they cost and if they still have em, so if ya haven't found this site yet....

...


I asked already, but they don't answer  :(
Perhaps someone else could try...

Title: Re: Regarding faster memory
Post by ultima on 27.04.07 at 12:16:24
I gave it a try today, filled in the RFQ.

I requested price for 16 of those chips, enough for modding 2 voodoo 5's, just for starters. LOL

If they reply, I'll let you know.

Title: Re: Regarding faster memory
Post by Pastor on 12.09.07 at 16:15:01
hah ,

juhu

I think I found the right memory  

its the ML12L128324A-6T(G)

http://www.esmt.com.tw/DB/manager/upload/M12L128324A.pdf
(see top of page9  and page45)

But I have to buy 32 of the RAM modules


Pastor

Title: Re: Regarding faster memory
Post by Chosen_One on 12.09.07 at 19:37:44
nice find...
but no need for crossposting...

unfortunatelly the mx400 golden samples from gainward are rare as hell...otherwise i would catch one of it ;)



Title: Re: Regarding faster memory
Post by Gemail on 13.09.07 at 07:41:15

wrote on 12.09.07 at 16:15:01:
hah ,
juhu
I think I found the right memory  
its the ML12L128324A-6T(G)
http://www.esmt.com.tw/DB/manager/upload/M12L128324A.pdf
(see top of page9  and page45)
But I have to buy 32 of the RAM modules
Pastor


Finaly... Great news! But will you buy the RAM or do you need for others to step in and pay for a number of chips that you don't need or want? What would be the price for every single module of memory? Also, if you may say, how and where did you find the source for the RAM?

Title: Re: Regarding faster memory
Post by Pastor on 13.09.07 at 16:27:30
no,
at the beginning i just asked if there is somone who wants to buy some chips because i never need 32! (and the minimum minimum order quantity is 32 chips ::)  )
i just need 8 or 16 ...
and so i asked ...

for all who are interested  look at the regarding faster memory" thread because i dont want to double post

Pastor

Title: Re: Regarding faster memory
Post by m14radu on 30.12.07 at 13:55:14
Today i get my Christmas Gift :

;)

Before:



After:






Memory are swaped from Asus V7100 pro, and are 4 ns memories - that means 250 Mhz !

Many thanks to Rolo for providing me the needed cards !

The cooler form the cards must be maybe changed, i'm thinking of using some cooper coollers, witch are far bettter.
Testing and of course hard overclocking will start soon.
Because is the winter Time, i will take full advantage of the natural cooling by opening the window.  ;D
A voltmod is also planned, in order to bring the card to the maximum !

Br.
Radu.

Title: Re: Regarding faster memory
Post by Rolo01 on 30.12.07 at 20:04:53
Nice work Radu, very well done !
Any problems when running the card at default speed ?

Title: Re: Regarding faster memory
Post by paulpsomiadis on 30.12.07 at 20:13:00
@m14radu - what equipment did you use to desolder / resolder the RAM?

I am interested...

Title: Re: Regarding faster memory
Post by m14radu on 30.12.07 at 22:23:36
@Rolo -  Thanks for your support !!! ;)

The Card is running well at default speed.
Actualy it runs at 200Mhz whitout a problem, no texture errorrs , everithing seems to work fine. ( Datasheet for VSA says 200 MHz and up...... ) Maybe the card it's getting a little bit too hot, but until i will change the coolers, i keep the window open  ;D
Everytime when i rise the speed, i let the card running a period of time to test his stability.

I didn't done myself the mod, somebody else did it for me. Let's say that i found the right Person for this Job.
He did'n use a heatgun to remove the cips. He used another Tool that heat all the pins at once. I will search for the tool name on the internet and post then.

Title: Re: Regarding faster memory
Post by RaverX on 30.12.07 at 22:35:55
Let us know by how much is the performance increasing, I think that with a fast CPU, V5 should scale very well.

I recommend using quake3 for the test (1024x768, all maxed)  ;)


Title: Re: Regarding faster memory
Post by m14radu on 30.12.07 at 22:49:08


Look at the Bandwith and Fillrate values  ;)

Title: Re: Regarding faster memory
Post by Tweakstone on 31.12.07 at 00:05:57
Holy Moley! Are these stable clocks? Did you do a VMod already?

Title: Re: Regarding faster memory
Post by m14radu on 31.12.07 at 08:30:15
Tested only at 200MHz.
Btw. the VSA-Overclocker is limited at 220MHz.
;D ;D ;D ;D ;D
so that if the card work stable at 220MHz then the Overclocking tool must be reworked..otherwise i will not be able to go over 220MHz.

Title: Re: Regarding faster memory
Post by Tweakstone on 31.12.07 at 12:18:23
Perhaps Powerstrip will serve you then?
I don't know if it OCs both chips, but I think so...

Title: Re: Regarding faster memory
Post by gtxe on 31.12.07 at 16:02:14
200MHz without problems?! Thats great   :o

About speed: I think 20% OC means 20% more speed  8)

Title: Re: Regarding faster memory
Post by exxe on 31.12.07 at 17:08:47

wrote on 31.12.07 at 16:02:14:
...

About speed: I think 20% OC means 20% more speed  8)



with a fast CPU and many memory yes
on a P3 450 and 64MB memory not ::)

Title: Re: Regarding faster memory
Post by m14radu on 04.01.08 at 19:54:55
That's the 3DMark2001 result at 200MHz.




CPU work @2075MHz, and 1 GHz RAM.
I have to flash the card with the Rainbow Bios.
Something wierd:
If i start the windows with the card @200MHz ( Value changed in Bios ) the 3DMark score is very low ( about 1500 points ). If the windows start with the card at normal speed ( 166 MHz ) and afterthat i rise the clock via VSA OC Tool, the score is Ok.

Unfortunately, i had to bring the board back to his Soldering Master due to some problems. Some pins were not very good soldered, so that some errors appears ....
When the card will come back i will continue the test...

Br.
Radu.

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