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Banshee w9x driver 4.12.01.0675 (Read 5029 times)
Raziel64
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Re: Banshee w9x driver 4.12.01.0675
Reply #30 - 05.08.03 at 02:28:42
 
Quote:
Well, unfortunately I am not able to compile the driver  I don't have XP DDK, only 98 DDK. I've got MS VC6 Introductory Edition, but I'm afraid that you need Pro or Enterprise Edition to compile the driver.


WinkAsk to mojomotion...
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MojoMotion
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Re: Banshee w9x driver 4.12.01.0675
Reply #31 - 05.08.03 at 09:33:17
 
I've got XP DDK and Microsoft Visual Studio but... i don't have H2INC.exe Angry

So i can't compile them until i get this unfindable file!
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dborca
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Re: Banshee w9x driver 4.12.01.0675
Reply #32 - 05.08.03 at 10:24:05
 
Quote:
I've got XP DDK and Microsoft Visual Studio but... i don't have H2INC.exe Angry

So i can't compile them until i get this unfindable file!


Grin Grin Grin Hehehehe! You need a full DDK install! I found H2INC somewhere in the examples. In case you still don't have it, well, I can mail it to you. But this also means you have another version of DDK. Thus, it might or might not compile...

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dborca
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Re: Banshee w9x driver 4.12.01.0675
Reply #33 - 05.08.03 at 10:28:06
 
Quote:
Hello to all !

I wish to thank you FalconFly for your good advice ! Daniel Borca is a great programmer !

Well, unfortunately I am not able to compile the driver Sad I don't have XP DDK, only 98 DDK. I've got MS VC6 Introductory Edition, but I'm afraid that you need Pro or Enterprise Edition to compile the driver.


Well, I can give you hints to compile with 98DDK, but is way more complicated... Moving headers all over the HDD etc.

Quote:
Therefore I contacted Daniel Borca and asked him to compile the Banshee driver for us.

I really hope he'll do it. It's our last resort.

Regards


Okay, I'll do it... blindly!  Shocked I cannot test!  Undecided
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dborca
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Re: Banshee w9x driver 4.12.01.0675
Reply #34 - 05.08.03 at 10:33:48
 
Quote:
Shocked Cheesy 8)
Yeah!!! Grin

Whatcan I say... THX!!! dude, thank you very much! Wink
Just only one question: is this package prepared to be compiled directly for Banshee users, or is for V3/4/5 only?


Is the Napalm build. To build Banshee, need to change TU and HP in  8).BAT

Quote:

NP... Wink

Yes?, where?... I don't see anything!!!.. Is it in the package too? Shocked

Can you explain me just a little more?...

Thx again, you're a genious man... Smiley


Nope! Not yet! I'm working with Koolsmoky on something  Grin. FalconFly already knows bits of info, but I'd rather not advertise anything until it gets done! A week or two... it depends...
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MojoMotion
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Re: Banshee w9x driver 4.12.01.0675
Reply #35 - 05.08.03 at 10:44:49
 
Quote:
Grin Grin Grin Hehehehe! You need a full DDK install! I found H2INC somewhere in the examples. In case you still don't have it, well, I can mail it to you. But this also means you have another version of DDK. Thus, it might or might not compile...



THX Cheesy My mail is dbenergy@email.it

I think i don't have your version of XP DDK, also named en_winxp_sp1_ddk.exe.  My version is the FULL CD, about 221Mb Shocked
I've a doubt, in fact i've installed Visual Studio in C:\Programmi\Microsoft Visual Studio\VC98. 
I have to change some lines of the dborca.bat(funny .bat file name Grin) or it's all ok??


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dborca
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Re: Banshee w9x driver 4.12.01.0675
Reply #36 - 05.08.03 at 11:23:44
 
Quote:
THX Cheesy My mail is dbenergy@email.it

I think i don't have your version of XP DDK, also named en_winxp_sp1_ddk.exe.  My version is the FULL CD, about 221Mb Shocked


Just like the entire M$ policy! The newer, the dumber  Tongue

Quote:
I've a doubt, in fact i've installed Visual Studio in C:\Programmi\Microsoft Visual Studio\VC98. 
I have to change some lines of the dborca.bat(funny .bat file name Grin) or it's all ok??



Perhaps you need to change it allright. I explained the .BAT name in the docs. You have read the docs, have you not?  Grin

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PHOENIX
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Re: Banshee w9x driver 4.12.01.0675
Reply #37 - 05.08.03 at 11:32:43
 
Hello !

I am very pleased to see that the 3dfx community is still alive ! Thank you for all your precious help ! Smiley

Well, I am not at ease with DDKs, but I'll try again Wink

OK, here some links

Visual C++ 1.52 related
http://download.microsoft.com/download/vc15/Patch/1.52/W95/EN-US/Nmake15.exe
http://download.microsoft.com/download/vc15/Update/1/WIN98/EN-US/Lnk563.exe

MASM related
ftp://ftp.microsoft.com/softlib/mslfiles/Ml611d.exe
http://download.microsoft.com/download/masm61/Patch/6.12/W9XNT4/EN-US/Ml612.exe
http://download.microsoft.com/download/masm61/Patch/6.13/W9XNT4/EN-US/Ml613.exe
http://download.microsoft.com/download/masm61/Patch/6.14/W9XNT4/EN-US/Ml614.exe

DirectX 7 DDK related
http://download.microsoft.com/download/win98SE/DDK/7.0/W9X/EN-US/dx7ddk.exe

Win DDK related
http://download.microsoft.com/download/win98SE/Install/Gold/W98/EN-US/98DDK.EXE
ftp://csd.uniyar.ac.ru/pub/win9x/devel/98ddk.exe
ftp://ftp.europe.f-secure.com/misc/win-util/ddk2000.zip

Visual C++ 6.0 Service Pack 5
http://download.microsoft.com/download/vstudio60ent/SP5/Wideband-Full/WIN98Me/EN...

Processor Pack for Visual C++ 6.0
http://download.microsoft.com/download/vb60ent/Update/6/W9X2KXP/EN-US/vcpp.exe
http://download.microsoft.com/download/vb60ent/Update/6/W9X2KXP/EN-US/vcpp5.exe

N.B.
VCCP.EXE and VCPP5.EXE contain H2INC.EXE and H2INC.EXE. They also contain MASM 6.15 (ML.EXE and ML.ERR).

Note : I can install SP5 on VC6 Introductory Edition, but I can't install the Processor Pack for SP5 (VCPP5.EXE). Installer says
ERROR: The Visual C++ 6.0 Processor Pack requires either VisualStudio 6.0 Enterprise or Professional.

Regards
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vykupitel
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Re: Banshee w9x driver 4.12.01.0675
Reply #38 - 05.08.03 at 12:32:21
 
Quote:
Nope! Not yet! I'm working with Koolsmoky on something  Grin. FalconFly already knows bits of info, but I'd rather not advertise anything until it gets done! A week or two... it depends...

Are you working on VSA-100/1 drivers with Koolsmoky?Am I right?I hope so,this would be great.I was unhappy when Colourless give up his work on GlideXP.I hoped for new ICD from him.

I`m interested if is possible to build Analyze3D T/L emulation and other emulation to drivers?It`s possible to get code for that from them?
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« Last Edit: 05.08.03 at 12:34:18 by vykupitel »  

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dborca
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Re: Banshee w9x driver 4.12.01.0675
Reply #39 - 05.08.03 at 12:39:31
 
Quote:
Are you working on VSA-100/1 drivers with Koolsmoky?Am I right?I hope so,this would be great.I was unhappy when Colourless give up his work on GlideXP.I hoped for new ICD from him.


I am working with Kool on about everything: Glide, OpenGL, drivers (less drivers, tho... because I don't particularly like M$C  Grin)

Quote:
I`m interested if is possible to build Analyze3D T/L emulation and other emulation to drivers?It`s possible to get code for that from them?


I cannot answer yet!

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MojoMotion
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Re: Banshee w9x driver 4.12.01.0675
Reply #40 - 05.08.03 at 13:38:32
 
Quote:
Just like the entire M$ policy! The newer, the dumber  Tongue


Perhaps you need to change it allright. I explained the .BAT name in the docs. You have read the docs, have you not?  Grin



yeah, certainly....ehehm i wait for a compiled banshee build Grin !   however are u working in opengl now? can u do something to start neverwinter nights game on banshee?? Roll Eyes
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« Last Edit: 05.08.03 at 13:39:08 by MojoMotion »  

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dborca
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Re: Banshee w9x driver 4.12.01.0675
Reply #41 - 05.08.03 at 14:18:03
 
Quote:
yeah, certainly....ehehm i wait for a compiled banshee build Grin !   however are u working in opengl now? can u do something to start neverwinter nights game on banshee?? Roll Eyes


Well, I'm working in OpenGL for a while, now! It's just I didn't rant!  Grin
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Re: Banshee w9x driver 4.12.01.0675
Reply #42 - 05.08.03 at 14:48:26
 
New Banshee drivers, new Glide drivers, new OpenGL drivers.......

it feels like christmas!!!  Roll Eyes
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Re: Banshee w9x driver 4.12.01.0675
Reply #43 - 05.08.03 at 15:47:50
 
Quote:
New Banshee drivers, new Glide drivers, new OpenGL drivers.......

it feels like christmas!!!  Roll Eyes


Bwawawa ROTFL Grin Grin
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Re: Banshee w9x driver 4.12.01.0675
Reply #44 - 05.08.03 at 15:49:50
 
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I am working with Kool on about everything: Glide, OpenGL, drivers (less drivers, tho... because I don't particularly like M$C  Grin)


THX for answer,so your and Kool work could be in Amigamerlin 3.0? Could you publish more info about OpenGL ICD?Do you implement new version of it (1.2-1.4) or just patching today version 1.1?
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