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Source codes (Read 274 times)
Fantasma
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Source codes
12.12.03 at 00:38:34
 
Anyone knows how to use a source code? ???
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InSomNiaN
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Re: Source codes
Reply #1 - 12.12.03 at 06:04:17
 
Source code has to be compiled before it can be "used"...... Wink
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dborca
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Re: Source codes
Reply #2 - 12.12.03 at 08:50:24
 
Quote:
Source code has to be compiled before it can be "used"...... Wink


Sometimes it has to be fixed, then compiled, then used.  Grin Fixing is the hardest part.  Tongue It depends. Why? do you have any interesting src?  Roll Eyes
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Fantasma
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Re: Source codes
Reply #3 - 12.12.03 at 23:37:21
 
Quote:
Sometimes it has to be fixed, then compiled, then used.  Grin Fixing is the hardest part.  Tongue It depends. Why? do you have any interesting src?  Roll Eyes

Maybe.... Roll Eyes
What program can I use, visual basic or c++?
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Blazkowicz
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Re: Source codes
Reply #4 - 13.12.03 at 12:23:07
 
notepad  Grin
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Fantasma
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Re: Source codes
Reply #5 - 13.12.03 at 13:56:39
 
Quote:
% ./chores.3dfx --clean --generate \
          --configure[=whatever configuration options you want] \
          --build
% cd build
% ./build.3dfx install
N.B.: The last command may have to be executed as root.  It will
     install libglide3x.so into /usr/lib, and the glide include
     files into /usr/include/glide3.


This is what I have in the install text but I donīt know which program I have to use and write those things ???
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DenisF
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Re: Source codes
Reply #6 - 13.12.03 at 14:04:10
 
That's a linux source code you have there, won't have much use on your win98 Smiley
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Fantasma
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Re: Source codes
Reply #7 - 13.12.03 at 15:55:41
 
lol Shocked
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