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Regarding faster memory (Read 3532 times)
m14radu
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Re: Regarding faster memory
Reply #45 - 12.01.07 at 17:06:34
 
well, maybe a combinded the drivers.
I will try your combination.
Thanks Master Obi.
Grin
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« Last Edit: 14.01.07 at 21:07:45 by m14radu »  
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Obi-Wan_Kenobi
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Re: Regarding faster memory
Reply #46 - 12.01.07 at 17:11:56
 
No problem glad to help you out on this one Wink

Well just use AM 3.1 R11 as driver use it's 3dfx tools as control panel but put the MesaFX 6.2.0.2 opengl32.dll file in the CoD 1.51 game folder itself then it will be properly utilized  Wink

use the latest patch for CoD aka patch 1.51 lot's of bugs have been removed in that one as well Smiley
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« Last Edit: 12.01.07 at 17:13:51 by N/A »  
 
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m14radu
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Re: Regarding faster memory
Reply #47 - 14.01.07 at 21:07:14
 
Well, it was my mistake.
I did not put the glide file togheter with the opegl32 file in the game directory..i put only the opengl32 data...
I'm impressed of how fast is running ! Shocked
Thanks Master Obi !
Grin
Is the 3dfx Helppage / Games Section still updated with hints/advices for new games ? ( i.e. Quake 4 )

Br.
Radu.
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« Last Edit: 14.01.07 at 21:08:11 by m14radu »  
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Obi-Wan_Kenobi
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Re: Regarding faster memory
Reply #48 - 15.01.07 at 15:18:07
 
Quote:
Well, it was my mistake.
I did not put the glide file togheter with the opegl32 file in the game directory..i put only the opengl32 data...
I'm impressed of how fast is running ! Shocked
Thanks Master Obi !
Grin
Is the 3dfx Helppage / Games Section still updated with hints/advices for new games ? ( i.e. Quake 4 )

Br.
Radu.


No probs , glad to help out Smiley
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Rolo01
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Re: Regarding faster memory
Reply #49 - 22.01.07 at 23:27:20
 
Okay guys,
you demanded test runs with a more modern game than the classic Unreal, so here we go :
...
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...
 
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paulpsomiadis
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Re: Regarding faster memory
Reply #50 - 23.01.07 at 03:49:16
 
Dear GOD! Look at the difference in performance that the extra RAM gives to the V4-4800! Shocked

Very Kewl! 8)
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Obi-Wan_Kenobi
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Re: Regarding faster memory
Reply #51 - 23.01.07 at 19:16:15
 
@ Rolo01 test that game under XP with AmigaMerlin 3.1 11 I'm quite sure you'll get better framerates, use Win2K Pro + SP4 as OS.
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Rolo01
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Re: Regarding faster memory
Reply #52 - 23.01.07 at 21:42:32
 
I used Win98SE because I wanted to test the Daytonas also,
but the cards dont seem to like the 8K3A board, so I skipped those tests.
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...
 
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Obi-Wan_Kenobi
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Re: Regarding faster memory
Reply #53 - 24.01.07 at 02:48:50
 
ah okay so the Daytona's don't work in NT based OS'es hmm same thing we have with our 5000 AGP's heh Smiley

Though it did run under 2K as XP but then only single chip Lips Sealed. You could test them in an ASUS A7V333-R like I did with my 5000 AGP that might work?

here's an A7V333 if ya need one Smiley
http://cgi.ebay.nl/ASUS-A7V333-2000Mhz-Athlon-GeForce-GraKa-512MB-RAM_W0QQitemZ1...

nice set too, great for a test rig Smiley
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« Last Edit: 14.04.07 at 00:04:29 by N/A »  
 
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gtxe
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Re: Regarding faster memory
Reply #54 - 30.03.07 at 22:46:21
 
I would like to mod a v5 5500 (I think some other people too  Wink )

somone nows where to get this memory chips?
HY57V283220(L)T(P)-5
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Obi-Wan_Kenobi
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Re: Regarding faster memory
Reply #55 - 03.04.07 at 17:22:49
 
a memory mod to a 5500 PCI/ 5500 PCI Macintosh would be nicer then you would always have a nice 128Meg Voodoo5 as your sub VGA 8)
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m14radu
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Re: Regarding faster memory
Reply #56 - 08.04.07 at 10:22:00
 
I'm searching for that type of memory from some time...without luck.
I was not able to find a donner card ( or a device ). Nothing until now.
There is a possibility to use 54 pin TSOP2 memories, from Gf2 cards.
Komponent is working on a similar projekt.
It is doing that in his free time, so we have to be patient.
Why don't try to mod the v5 with 5ns memory ?  The same mod that ALT-F13 did.
This aim should be more easy to achieve.

Br.
Radu.
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« Last Edit: 08.04.07 at 10:22:38 by m14radu »  
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Komponent
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Re: Regarding faster memory
Reply #57 - 10.04.07 at 06:39:37
 
Quote:
There is a possibility to use 54 pin TSOP2 memories, from Gf2 cards.
Komponent is working on a similar projekt.
It is doing that in his free time, so we have to be patient.
Radu.

True, allthough I would have liked better not to have the community know about our project, so they would not have any hopes too high about it, because this work is pure experimental until any final conclusion...
And yes, the progress is very slow, not mainly because the difficulty of the project is too big, allthough it is, but because whatever I do, I cannot seem to find enough free time to work on it, and when I do from day to day, I feel too tired to be able to do any work. I'm sorry for that... I have all the hope that now, after the Easter has passed and all it's preparations are gone, I would do better...
So, dudes, have alot of patience please; when the project will be completed I will show the results, whatever would they be.
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gtxe
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Re: Regarding faster memory
Reply #58 - 18.04.07 at 11:21:16
 
@m14radu:
v5 64mb 5ns is better then v5 64mb 6ns.
v5 128mb 5ns is better then v5 64mb 5ns.

With 128MB you can get the most power of the v5-card.
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« Last Edit: 18.04.07 at 11:21:35 by gtxe »  
 
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ultima
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Re: Regarding faster memory
Reply #59 - 18.04.07 at 13:30:47
 
I looked around a bit, and found this site:

http://www.planetonecomponents.com/part/HY57V283220%2528L%2529T%2528P%2529-5.pht...

you can get a quote about what they cost and if they still have em, so if ya haven't found this site yet....

the ultimate one ofcourse being the V5 6000 with 256MB.

I would love to hear of someone trying to pull that off and succeeding.
Wonder what the benchmarks would say, as it scales very well due to lack of T&L, so......

If someone were to succeed in finding ram chips for the v5 5500, I'd love to put one of my cards as testsubject, paying for the cost along the way ofcourse.
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« Last Edit: 18.04.07 at 13:46:57 by ultima »  

3DFX Playrig:

Aerocool Strike-X Air
SuperMicro H8DAE
Dual Opteron 280 @ 2.4Ghz (4 cores)
4 x 1GB PC3200
3DFX Voodoo5 5500MAC PCI
WD 160GB ATA100/133
Diamond MonsterSound MX300
Windows2000 SP4
 
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